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From a sprout to a working MAME driver
Dec 29, 2023
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How we got lucky with a Sega mask ROM
Dec 3, 2023
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Doing JTAG without a JTAG port
Jun 26, 2023
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How a BIOS got yanked
Mar 16, 2023
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Scripting tile decompression by convincing MAME to be a Unicorn
Feb 26, 2023
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In-depth look into some (un)used files
Feb 3, 2023
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CD descrambling with a twist
Jan 6, 2023
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General approaches applied to a shared architecture
Oct 19, 2022
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How to find and load 3D assets in-game
Oct 9, 2022
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Fixing font tile references in debug screens
Sep 24, 2022
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Activating an easter egg that includes unemulated sensors
Jun 10, 2022
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Following references with bank switching
Oct 24, 2021
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Virtual calls and other indirect references
Jul 18, 2021
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Restoring text rendering logic in a debug menu
Jun 16, 2021
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When are we sure that a feature was stripped out?
Jun 2, 2021
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Figuring out what a cheat does in-game
May 12, 2021
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Activating an easter egg that indirectly references scan codes
May 5, 2021
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Parsing an unknown compression format
Jan 22, 2021